v2.45a

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Bane
Dungeonmaster
v2.45a
Thursday, December 3rd, 2009 at 10:24 pm
I've made some slight tweaks to skills.

Minimum chance to raise is now 3%, this should be helpful for higher levels.
Hard skills now have a 33% chance to raise 2 points instead of one, this should help for Harm and such.
The cooldown between skill raises has been tweaked (lowered slightly).


On another note, Chosens are now slightly less vulnerable to air.


-Bane

Bane
Dungeonmaster
Re: v2.45a
Monday, December 7th, 2009 at 9:09 pm
'set tick' will now show ticks. Information includes TICK HP/MP NewHp/Mp (+TickAmt)

-Bane

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