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| liches being drained, bitten, and taking cold damageSunday, June 7th, 2009 at 2:06 am Edits: 8 Last Edit: Sun, 7 Jun 2009 5:50 am
The runelord spirit drained your brittle body for 42 damage.
The runelord spirit elder drained your brittle body for 59 damage.
The runelord spirit breathes frost on you!
You take 62 damage!
Since I can't drain other undead mobs, shouldn't undead mobs also not be able to drain me?
I've also been bitten by lots of various mobs, but I don't think vamps can bite undead creatures.
Also, can we consider whether it's appropriate for liches to be partially or fully protected from frost damage, chill damage, cold weather, etc? I would think liches like the cold, since "there is always a deathly coldness whenever a lich is present".
Thanks.
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| Re: liches being drained, bitten, and taking cold damageSunday, June 7th, 2009 at 9:57 am
"drain" is just a string, not a special ability. It's the same as "hit". It doesn't heal the runelord spirit like a lich drain does.
Many monsters have non-vampiric bites. Dinosaurs, dragons - anything that has a big mouth and lots of teeth. Being a lich does not stop a bear from biting you. If you have a specific mob that you think is using a vampiric bite, post that mob and I'll check in to it.
A lich already resists cold weather. I'll think about the cold damage.  Heaven doesn't want me and Hell is afraid I'll take over. 
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| Re: liches being drained, bitten, and taking cold damageSunday, June 7th, 2009 at 1:01 pm
Thanks Dom. I do notice that I don't take cold damage from desert weather, but I do in snow places like frost river area.
Out in the Lake
You are stuck in the middle of the Lake of the Ice Wyrm. There is no
apparent way out of here, and with the threat of attacks from above
as well as from the murky darkness below, it might be best to think
of a quick way to escape.
Obvious exits: north, east, south, west, northeast, northwest, southeast, southwest.
(146 H): search
The freezing temperature chills you to the bone.
(132 H): You didn't find anything.
Is snow area "too cold" for a lich?
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| Re: liches being drained, bitten, and taking cold damageSunday, June 7th, 2009 at 5:56 pm
I believe i had liches take cold damage in the past because it froze their brittle bones. I think, anyway...Same goes for extreme heat.
Poison did nothing to them, and vamp bite did nothing either - no blood. I can't remember if we made them not drown, however. Gas did nothing to them either, I think, unless it was corrosive.
Liches are a pain in the ass! hehe "There's nothing wrong with shooting, so long as the right people get shot." --Clint Eastwood as Dirty Harry in Magnum Force
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| Re: liches being drained, bitten, and taking cold damageWednesday, July 22nd, 2009 at 2:33 am Edits: 4 Last Edit: Wed, 22 Jul 2009 2:56 am
I'm going to keep adding to this thread for any other lich suggestions.
I just figured out resist-magic spell is based on INT and PIE even for liches. I think for liches it should be INT and CON, just like how the natural magic resistance is based on.
Magic resistance is one of the main perks of being a lich, but liches are anti-piety (they only gain 1 per 10 levels even if you try to build a piety lich, which doesn't make roleplaying sense if you go that route). So the inability for a lich to achieve 100% magic resistance from the r-m spell strikes me as odd, especially when many other classes can do it by having INT and PIE. I think it should definitely be based on CON and INT for liches.
And while we're on this subject, i also think that the natural magic resistance should get progressively stronger with levels, moreso than it currently is as well. Not considering save throws, I think my natural magic resistance is incredibly weak for a level 29 lich with 25 CON and 28 INT. As a tradeoff for being brittle to physical hits, I would expect natural r-m to be much stronger than it is now. I usually fireball for 32-39, but when I fireball myself it does 16-19 damage after save throw. If the save throw cuts 1/2 of the damage already, then where is the natural resistance bonus? I don't think I see it's effect at all, or maybe its only 1 or 2 damage prevented only. On the other hand, liches armor restriction and brittle body cause them to be hit for 3-5x the damage that most other classes are experiencing, so it seems like that's a very unbalanced tradeoff. Plus mobs hit much more than they cast.
I haven't looked at the code for this yet, if you are open to suggestions for this then I'll gladly look at it when I have time.
Thanks for reading.
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