New Vampires and Werewolves

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Dominus
Dungeonmaster
Re: Re: New Vampires and Werewolves
Friday, May 8th, 2009 at 7:04 am
luminaire wrote:
Quote:

Requirements
* Create a new character and get them to level 7.
* Cannot be a paladin or werewolf.
* Cannot be undead.
* If a cleric, must worship Aramon or Arachnus.

How about Rangers gaining an immunity to vampirism...given they're vampire killers and all...well, them and Linothan.

I've wrestled with this one quite a bit. On one hand, rangers hate vampires and want then exterminated, but on the other hand, there's nothing more epic than the enemy turning you into what you hate.

I watched Hellsing not too recently and a vampiric ranger would be like Alucard - a vampire who hunts vampires Smile
Angel Heaven doesn't want me and Hell is afraid I'll take over. Evil

Dominus
Dungeonmaster
Re: Re: New Vampires and Werewolves
Friday, May 8th, 2009 at 7:06 am
zerk wrote:
vamps need more penalty imo. Maybe either during day they loose like 2 str or 2 con, and maybe gain 1 at night? or another option i propose is slower ticking during the day.

Slower ticking sounds like a great idea. I think stat modifiers would be appropriate as well.

There's also the option of including faction penalties - normal people are suddenly afraid of you.
Angel Heaven doesn't want me and Hell is afraid I'll take over. Evil

Bane
Dungeonmaster
Re: Re: Re: New Vampires and Werewolves
Saturday, May 9th, 2009 at 12:19 am
Dominus wrote:

I've wrestled with this one quite a bit. On one hand, rangers hate vampires and want then exterminated, but on the other hand, there's nothing more epic than the enemy turning you into what you hate.

I watched Hellsing not too recently and a vampiric ranger would be like Alucard - a vampire who hunts vampires Smile


I'd give rangers a higher resistance to being turned into a vampire, but not make them immune to hit.

Jacko
Re: New Vampires and Werewolves
Monday, May 11th, 2009 at 12:20 pm
Vampires should also be unable to cross running water and have an unavoidable urge to count rice.

zerk
Re: New Vampires and Werewolves
Monday, May 11th, 2009 at 5:25 pm
The thief tried to steal from A light mist

Dominus
Dungeonmaster
Re: Re: New Vampires and Werewolves
Tuesday, May 12th, 2009 at 4:26 pm
zerk wrote:
The thief tried to steal from A light mist

Easy fix Smile
Angel Heaven doesn't want me and Hell is afraid I'll take over. Evil

Realms ForumIn-Game DiscussionNew Vampires and Werewolves
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