Custom Colors

Timezone: Central Time (US & Canada) (GMT-06:00)
� Previous :: Next �
AuthorMessage
Dominus
Dungeonmaster
Custom Colors
Sunday, October 12th, 2008 at 11:09 pm
You can now define custom colors for channels. This can be easily extended to other colors (like the color of damage messages in combat), which we'll do in the near future. To set custom colors, type colors.

Only you will see the custom colors you set. You can request special colors be added to the game if you'd like more options, but you'll need to have MXP enabled.

Dominus
Dungeonmaster
Re: Custom Colors
Wednesday, October 22nd, 2008 at 9:44 pm
You can now also customize tells and group talk messages.

Dominus
Dungeonmaster
Re: Custom Colors
Thursday, October 23rd, 2008 at 8:18 am
You can now customize some damage color. For example:
You cast a burn spell on yourself.
The spell did 10 damage.
This is a little trickier than that, though. For energy-drain and renounce on monsters, the color was saved on the monster, meaning I need to put some work into fixing them. Also, not all damage strings are effected; monsters attacking you is still red.
: The elder brain (M) mind-wiped you for 75 damage.
While the channel colors were easy and only occurred once or twice in the code, this damage color occurs 86 times (so far). Keep me posted if there's any funkyness in damage.

Dominus
Dungeonmaster
Re: Custom Colors
Friday, October 24th, 2008 at 10:05 am
You can now customize the color of yourself (the @) on the overland.

Realms ForumAnnouncementsCustom Colors