Herbs

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Dominus
Dungeonmaster
Herbs
Wednesday, September 10th, 2008 at 11:12 am
As the next step to crafting/alchemy, I've coded it so you can search for herbs on the overland. Where herbs can be found will be based on terrain type. Currently there's only four herbs in, but I wanted to get it up and running.

We'll need to build a lot of herbs for this to work. If someone is naturey and would like to help me come up with what herbs we should add, let me know.

disaron
Re: Herbs
Wednesday, September 10th, 2008 at 6:02 pm
I hear Arikin knows A LOT about herb.

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