players

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Jacko
players
Wednesday, May 7th, 2008 at 5:18 amEdits: 1   Last Edit: Wed, 7 May 2008 5:19 am
There's not e-fucking-nough.

Everyone who plays is now charged with the burden of finding one more player. At the least we should double our player base.

Here's an idea, a free level to any player's character who brings a new player who levels to 4. New IP, maybe that's dumb and easy to exploit, but at least it's new players.

Also, two new races.

Merro
+2 Con -2 Dex
Can breath underwater

Satyr
+1 Con +1 Str -2 Pie
Can never be intoxicated

I'm also drunk, these are both old ideas, after five years I figured I should voice them again.

I will even build their starting areas. Hell, I'll do a few others as well, namely Minotaurs and Kobolds.

delta
Watcher
Re: players
Wednesday, May 7th, 2008 at 12:40 pmEdits: 1   Last Edit: Wed, 7 May 2008 12:43 pm
Since this is flame, SHUT THE FUCK UP, you can't blame ALL of your stupidity on being drunk.

Now, if I can actually see you build and COMPLETE those areas, let's talk.

Jacko
Re: players
Thursday, May 8th, 2008 at 1:34 am
I don't remember writing that.

But, it's not a bad concept. Rewarding players for finding more players could be a nice incentive.

I'm not sure where I was going with new races though...

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