Healing

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delta
Watcher
Healing
Tuesday, February 19th, 2008 at 5:38 amEdits: 3   Last Edit: Tue, 19 Feb 2008 6:04 am
In case anyone wants to know how it works, it's in healmagic.cpp.

You take base + stat bonus + class modification. They're divided into the three boxes below; just add them together.

All numbers round down.

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Base for vigor is 1d8 (1 eight-sided dice). For mend it's 2d7.


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Stat bonus depends on class.

For clerics and paladins, it's solely based on piety. 
So 21 piety = +3 piety bonus.

For druid, it's the higher number between intelligence 
and constitution.

For vamp, mage, and bard, it's the higher number between 
intelligence and piety.

For all other classes, use constitution bonus.

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Class modifications are trickier.

***********************

CLERICS

VIGOR: 
mod = level / 2 + rand(1, 1 + level / 2)

So a level 16 cleric would get a base vigor modification of 
[8 + rand(1,9)], or a range of 9-17.

MEND-WOUNDS: In addition to the vigor mod, you get: [level / 2].


Ares: heal at half level
Ceris: random bonus between 1 to 4
Gradius: modification gets cut to 3/4
Kamira: heal at 3/4 level

***********************

PALADINS

VIGOR: mod = level / 3 + rand(1, 1 + level / 4)
MEND-WOUNDS: mod = level / 2 + rand(1, 1 + level / 3)

***********************

OTHER CLASSES: mods are same for both vigor and mend

Deathknight: mod = level / 4 + rand(1, 1 + level / 4)
Druid: mod = level / 4 + rand(1, 1 + level / 5)
Monk, ranger, bard, vampire: mod = random between 1 and 6
Others: No class mod bonus



***********************

So what does this mean?

Just add the three values together.

For a level 22 Gradius cleric, 25 piety (+4 bonus), mend:

2d7 + 4 + 0.75[11 + rand(1,12) + 11]

Min: 23
Max: 43


For a level 16 fighter, 25 constitution (+4 bonus), vigor:

1d8 + 4 + 0

Min: 5
Max: 12


What's the top vig in the game?

Level 30 Ceris cleric, mend-wounds.

2d7 + 5 + [15 + rand(1,16) + 15 + rand(1,4)]

Min: 39
Max: 69

Theoretically, that can be as much as 75 in a magic+ room.

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Order of healers (best first, same # = ties)

-- Improve based on level --

1) Ceris Cleric
2) Enoch and Aramon Clerics
3) Gradius and Kamira Clerics
4) Enoch and Gradius Paladins
5) Ares Cleric and Deathknight
6) Druid

-- No improvement based on level --

7) Monk, ranger, bard, vampire
8) Mage, thief, assassin, rogue, fighter
9) Berserker (can only heal off scrolls, which gives penalty)
10) Lich (can't heal)

delta
Watcher
Re: Healing
Tuesday, February 19th, 2008 at 5:40 amEdits: 1   Last Edit: Tue, 19 Feb 2008 6:00 am
P.S.

There is no healing bonus granted per title. Your healing improves each level, at least for clerics, palys, dks, and druids.

For clerics, it may seem that your healing bonus each title level is larger; this is only because of the way the rounding works, you often just happen to get a bigger jump at many title levels.

Btw Disaron, ignore anything I said about Ceris clerics intelligence playing any part in it.

delta
Watcher
Re: Healing
Tuesday, February 19th, 2008 at 6:25 amEdits: 1   Last Edit: Tue, 19 Feb 2008 6:26 am
Average cleric mends during pray, with 17 starting piety:

Level 1
------------
Aramon: 13
Ares: 13
Ceris: 16
Enoch: 13
Gradius: 13
Kamira: 13


Level 13
------------
Aramon: 28
Ares: 20
Ceris: 30
Enoch: 28
Gradius: 24
Kamira: 24


Level 22
------------
Aramon: 41
Ares: 27
Ceris: 43
Enoch: 41
Gradius: 35
Kamira: 35


Level 30
------------
Aramon: 54
Ares: 35
Ceris: 56
Enoch: 54
Gradius: 44
Kamira: 44


So interestingly, while Ceris healing has a strong advantage in the beginning, it quickly fades away, as the bonus doesn't scale with level. Ares healing just sucks balls, averaging only 35 even at level 30 (which is the same as average vigor for Aramon and Enoch). Kamira and Gradius are right in between.

Ocelot
Dungeonmaster
Re: Healing
Tuesday, February 19th, 2008 at 4:14 pm
You'll notice in the World of Derlith that Ceris clerics are not nearly as prominent as the top two: Enoch and Aramon. Naturally, as a result, they arent super-powerful healers compared to the top two at highest level. Smile

Yes me, the almighty Jungle Cat, set all these values in healmagic.cpp long ago in the past when I rewrote it from the crap it was!
"There's nothing wrong with shooting, so long as the right people get shot." --Clint Eastwood as Dirty Harry in Magnum Force

Ocelot
Dungeonmaster
Re: Healing
Tuesday, February 19th, 2008 at 4:14 pm
And WTF delta! Where is all the info on multi-class healing!!!!!!!!!!!!!! Smile
"There's nothing wrong with shooting, so long as the right people get shot." --Clint Eastwood as Dirty Harry in Magnum Force

luminaire
Re: Healing
Tuesday, February 19th, 2008 at 4:33 pm
And what about the dynamics of the Rejuv spell!

Slacker...

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