Bug with teleport!

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Usagi
Bug with teleport!
Wednesday, December 10th, 2008 at 10:29 pm
So I thought that maybe I could be lazy and use up my teleports since the spawn was just too fast ...

Quote:
(196 H 77 M):
Outcropping

This is a rock perched on a spire.
Wind serpents actually spend most of their time in the skies,
traveling with their home winds or exploring the air and space
above the world of Derlith. Wind serpents are very independent
creatures, but they do gather on the ground for certain occasions.
These include mating, meetings, and other activities.
Obvious exits: west.
You see three dark wind serpents (M).
You see 10086 gold coins, 1843 gold coins, 4050 gold coins, 4101 gold coins, 4142 gold coins, 4243 gold coins, 5409
gold coins, 5574 gold coins, 5770 gold coins, 6903 gold coins, 7057 gold
coins, 7654 gold coins, some jeweled serpent dung.


(196 H 77 M): Your spell fizzled.

C R A S H !

%% Connection closed by remote host.
%% Disconnected.



Guess teleporting mobs doesn't work so well!

zerk
Re: Bug with teleport!
Wednesday, December 10th, 2008 at 11:52 pm
heh it doens't always work well.. i crashed it few times before, but lost my log to them so never posted. I crashed it once at the dk camp, and the last one i remember was hp guard, but i believe they fixed that one.

Usagi
Re: Bug with teleport!
Friday, December 12th, 2008 at 1:56 amEdits: 1   Last Edit: Fri, 12 Dec 2008 1:56 am
Haha, this has nothing to do with teleport and is very minor ... only someone crazy and OCD would have noticed, me thinks >.>

But if you are sleeping, and the armor spell wears off and you type score ... it still reports your armor value as being the one you would have had with the spell still active.

It reverts to its proper value once you wake up, but I just thought I'd make a note of it.

Realms ForumIn-Game DiscussionBug with teleport!