Changes

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Bane
Dungeonmaster
Changes
Friday, January 13th, 2012 at 6:39 pm
Read Help Changes!!! (Before you say something about pets being broken)

disaron
Re: Changes
Friday, January 13th, 2012 at 10:40 pm
All I have to say is the system needs work. Tank classes should get more threat. Cleric getting beat down because a mob won't touch the fighter, even when the cleric is not hitting is fucking crazy.

Bane
Dungeonmaster
Re: Changes
Saturday, January 14th, 2012 at 12:16 am
Threat values have been seperated from contribution values and are as follows:

Current Threat values (Currently being actively tweaked):
1 damage = 1 threat & contribution
2 heal = 1 threat, 2 contribution
Successful Circle = 5% of monster's max health threat & contribution
Unsuccessful Circle = 2.5% of monster's max health threat & contribution

huklebuc
Re: Changes
Tuesday, January 24th, 2012 at 1:06 am

Bane
Dungeonmaster
Re: Re: Changes
Tuesday, January 24th, 2012 at 1:45 am
huklebuc wrote:
http://s1148.photobucket.com/albums/o572/huklebuc/?action=view&current=rohoverland.png

soooooooooo its a lil mess up



This should be resolved.

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