Minor Updates

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Dominus
Dungeonmaster
Minor Updates
Friday, June 20th, 2008 at 2:04 pm
I've organized the code for monster types, which means it's easier to write functions for them. I'm slowly putting in some traits related to them:


* Automaton, Golem, Ethereal, Gaseous, Energy, Elemental, Pudding, and Slime subtypes are now immune to critical hits. Note: Undead are not immune.

* Certain monster types don't need to breathe. This doesn't affect players as undead were already immune to poison-gas-breath.


If you have any questions about specific monsters becoming immune to criticals, post about them here. I don't know if all monsters are appropriately flagged. Also, this won't be live for a few days, so nothing has been added yet.

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