Guide to Kamira

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advan
Guide to Kamira
Wednesday, March 12th, 2008 at 6:32 pm
Kamira is a goddess of adventure and fun. Indeed the class is one of the funniest classes to play because of the skills available to the class. Instead of just mobbing and just killing for exp or gold. The class also has the ability to explore and steal.

You could think of a Kamira cleric like a thief/cleric without offensive abilities or the multiclass exp penalty.

With the luck/dodge and healing, stating a Kamira would be similar to a paladin or a hitting cleric. Casting is okay but to do the stun/cast combat is going to take a long time to level and not utilizing it's luck/dodge. You can still resist-magic very well even with average Int. All of the Kamiras ability is dependent on their piety. Dexterity is not required.

1-16 is pretty rough but similar to playing an Enoch cleric without the turn/holyword.
17-19 is pretty fun and the powers are scalable as you level (more stealing ability, dodging and healing)

20+ who knows but I figure if you can avoid getting hit for 30s-50s and able to mend 30-40s, and with cleric saving throws, I figure you can still do pretty well. The bad part is that Kamira offense will not increase as you level. Better weapons, Better realms but thats just about it. Maybe critical hits more often, who knows?

The worst part of any class if not being able to keep up with the damage taken by high level mobs. Paladins, Clerics, Fighters typically get to high level easier because they can either one control the damage taken (circling/dodging) or heal from damage taken (cleric healing). Even if you had high damage output (assassin/ranger/rogue/vampire/monks/werewolf) if you dont have a strong defense/healing, leveling higher or doing higher level mobs/perms will be increasing more difficult. Basically you are topping out because of a weaker defense.

Stealing/Peeking is probably one of the best part of being a Kamira Cleric. It helps with restocking armor/weapons/hazies/items. This in turns saves a lot of time. Otherwise you would just killing endlessly until it drops or wasting all your gold on other players shops.

Kamira are also very good explorers. Hiding/sneaking is excellent and the ability to pick locks is also very useful. You can hide every 4 secs and sneak consistently.

They also have very good savings throws and have good casting ability. So raising realms and resisting casts is very good. Being also that you are a cleric, you also get bonus to cast bless/protection. I just go to magical healing rooms to cast up and my spells usually close to an 1hour long.

Dj Vous is basically a dodge but you can do multiple dodges without delay. If there are 5 aggros attacking you, it is possible to dodge 5 times if they all hit you. Otherwise, lower level mobs usually will just plain miss you. This also drops the requirement to have super low AC or super good armor. It doesnt happen often but when it does, you would be so glad it did. When grouped, it also helps with other players luck.

If you are interesting in stealing and dont have a cleric, Kamira is not a bad choice. Its not very powerfully offensively but then again you wont be frustrated with getting armor/weapons, spending all your time healing. You also get the added benefit of being diversified in your game play.

Advan

delta
Watcher
Re: Guide to Kamira
Wednesday, March 12th, 2008 at 8:28 pmEdits: 1   Last Edit: Wed, 12 Mar 2008 8:29 pm
advan wrote:
Otherwise, lower level mobs usually will just plain miss you. This also drops the requirement to have super low AC or super good armor. It doesnt happen often but when it does, you would be so glad it did. When grouped, it also helps with other players luck.
Advan



I want some proof for this part! But overall, good guide. Add the titles, killing locations, and other background info.

advan
Re: Guide to Kamira
Wednesday, March 12th, 2008 at 9:11 pm
Stormblade and AC0 Light armor

Bandit Headquarters
Obvious exits: door[c], stairs.
You see two angered thugs, a bandit, two bandit lords, two bandit masterminds, a halfling thief, two prowling stalkers.
The halfling thief is attacking you.
(91 H 47 M): (91 H 47 M): An angered thug just arrived.
The 3rd angered thug runs to the aid of the halfling thief!
An angered thug just arrived.
The 4th angered thug runs to the aid of the halfling thief!
The 2nd angered thug says, "I'm gunna tear your limb from limb!."
The 2nd angered thug attacks you.
The angered thug says, "I'm gunna tear your limb from limb!."
The angered thug attacks you.
k thi
(91 H 47 M): (91 H 47 M): CRITICAL HIT!
You slashed the halfling thief for 110 damage.
You killed the halfling thief.
You gained 868 experience for the death of the halfling thief.
Your faction standing with The Citizens of Gnomebarrow has improved.
The halfling thief was carrying: a dustblade.
(91 H 47 M): get gold
search
hide
The bandit mastermind won't let you take anything.
(91 H 47 M): You didn't find anything.
(91 H 47 M): You attempt to hide in the shadows.
(91 H 47 M): c v
The 4th angered thug missed you.
The 3rd angered thug missed you.
(91 H 47 M): (91 H 47 M): Vigor spell cast.
(110 H 45 M): l

Bandit Headquarters
Obvious exits: door[c], stairs.
You see four angered thugs, a bandit, two bandit lords, two bandit masterminds, two prowling stalkers.
You see a dustblade.
The angered thug is attacking you.
The 2nd angered thug is attacking you.
The 3rd angered thug is attacking you.
The 4th angered thug is attacking you.

(110 H 45 M): The 4th angered thug missed you.
The 3rd angered thug clubbed you for 11 damage.
The 2nd angered thug clubbed you for 10 damage.
The angered thug missed you.
(89 H 45 M): k t
You gutted the angered thug for 18 damage.

A halfling assassin just arrived.

(89 H 45 M): The 4th angered thug missed you.
The 3rd angered thug missed you.
The 2nd angered thug missed you.
The angered thug missed you.


(89 H 45 M): k t
You gutted the angered thug for 16 damage.

(93 H 45 M): k t
The 4th angered thug missed you.
The 3rd angered thug missed you.
The 2nd angered thug missed you.
The angered thug missed you.

(93 H 45 M): !
The 4th angered thug missed you.
The 3rd angered thug missed you.
The 2nd angered thug clubbed you for 10 damage.
The angered thug missed you.

(83 H 45 M): !
You slashed the angered thug for 19 damage.
The angered thug flees to the stairs.


c mend
(83 H 45 M): (83 H 45 M): Mend-wounds spell cast.

(115 H 41 M): k t
Please wait 2 more seconds.

(115 H 41 M): The 3rd angered thug missed you.
The 2nd angered thug missed you.
The angered thug missed you.
(115 H 41 M): k t
Please wait 1 more second.

(115 H 41 M): (115 H 41 M): Please wait 1 more second.

(115 H 41 M): !
You slashed the angered thug for 19 damage.

The 3rd angered thug missed you.
The 2nd angered thug clubbed you for 11 damage.
The angered thug missed you.


(104 H 41 M): (104 H 41 M): Please wait 1 more second.
(104 H 41 M): !
The 3rd angered thug missed you.
The 2nd angered thug missed you.
The angered thug missed you.
(104 H 41 M): !
You slashed the angered thug for 23 damage.


(104 H 41 M): The 3rd angered thug clubbed you for 11 damage.
The 2nd angered thug clubbed you for 11 damage.
The angered thug clubbed you for 9 damage.

c mend
(73 H 41 M): The bandit mastermind just wandered to the stairs.
The bandit lord just wandered to the stairs.
(73 H 41 M): (73 H 41 M): Mend-wounds spell cast.

(110 H 37 M): k t
CRITICAL HIT!
You gutted the angered thug for 138 damage.
You killed the angered thug.
You gained 84 experience for the death of the angered thug.
Your faction standing with The Citizens of Gnomebarrow has improved.
The angered thug was carrying: a dustblade, 24 gold coins.
get gold
search
hide

(110 H 37 M): The 2nd angered thug missed you.
The angered thug missed you.
The bandit lord just wandered to the stairs.
(110 H 37 M): !
The bandit mastermind won't let you take anything.
(110 H 37 M): (110 H 37 M): You found a halfling assassin hiding.

(110 H 37 M): You attempt to hide in the shadows.

(110 H 37 M): k t

(110 H 42 M): !
You slashed the angered thug for 25 damage.
The 2nd angered thug missed you.
The angered thug missed you.
The bandit just opened the door.
The bandit just wandered to the door.
(110 H 42 M): (110 H 42 M): Please wait 3 more seconds.
(110 H 42 M): !
Please wait 3 more seconds.

!
(110 H 42 M): (110 H 42 M): Please wait 2 more seconds.

(110 H 42 M): !
Please wait 2 more seconds.

!
(110 H 42 M): (110 H 42 M): Please wait 1 more second.

The 2nd angered thug missed you.

The angered thug missed you.

(110 H 42 M): !
Please wait 1 more second.

!
(110 H 42 M): (110 H 42 M): Please wait 1 more second.

(110 H 42 M): !
You slashed the angered thug for 20 damage.

!
(110 H 42 M): !
Please wait 3 more seconds.

(110 H 42 M): (110 H 42 M): Please wait 3 more seconds.

(110 H 42 M): (110 H 42 M): The 2nd angered thug missed you.

The luck of Kamira was with you!

The angered thug missed you.

(110 H 42 M): c fireb t
You cast a fireball spell on the angered thug.

The spell did 23 damage.

(110 H 35 M): k t
Please wait 1 more second.

(110 H 35 M): k t
The 2nd angered thug missed you.

The angered thug clubbed you for 10 damage.

(100 H 35 M): You gutted the angered thug for 25 damage.

You killed the angered thug.

You gained 79 experience for the death of the angered thug.

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